Gran Turismo 7 Update: What Went Wrong
Introduction
The recent Gran Turismo 7 update was designed to enhance the game’s car physics. However, the update led to unexpected and hilarious results, transforming cars into flying missiles. This article explores the details of the update, the glitch, and the developers’ response.
The 1.49 Patch: What’s New
On July 25, Gran Turismo 7 released the 1.49 patch for both PS4 and PS5. This update aimed to improve the game’s physics engine, adding a new race track, six new cars, and better tire handling. The goal was to make the car movements more realistic. Unfortunately, things didn’t go as planned.
The Glitch: Flying Cars
Players quickly noticed that many cars started behaving like missiles, shooting off into the sky or floating around during races. While this wasn’t the intended result, it certainly added a humorous twist to the game. The Gran Turismo 7 update inadvertently turned the cars into wacky, floating objects.
Developer Response
Shortly after the update went live, Polyphony Digital acknowledged the issue on Twitter. They stated that they were aware of the “unintended vehicle behavior” and were investigating the problem. The studio apologized for any inconvenience caused by the Gran Turismo 7 update.
A Funny Problem
While most players expect realistic car behavior in Gran Turismo 7, the flying cars glitch added an element of fun and unpredictability. Some players, including the writer of this article, found the glitch entertaining and suggested that it be turned into an optional feature for a special mode.
Conclusion
In summary, the Gran Turismo 7 update aimed to enhance the game but ended up causing a hilarious glitch. The developers are working to fix the issue, but the flying cars have certainly caught the attention of many players. Whether this glitch will become a permanent feature or not, it has added a unique twist to the game